

The current cart, if any, will be ejected prior. * Under the DS slot section, 'Insert cart' will load a DS ROM, and that's it. * 'Open ROM' loads a DS ROM and starts running it, resetting emulation if another ROM was loaded previously, basically retaining its existing behavior. The way DS ROMs are handled has been revamped in a similar fashion. Now, the separate menus should make this more obvious. Previously, you had to open your GBA ROM before opening your NDS ROM, but it wasn't obvious at all that the feature existed or how it worked. MelonDS path/to/archive.zip|dupermario.ndsĪs I wanted to make the GBA ROM/addon feature more obvious, it has been decoupled from the regular 'Open ROM' feature. For comparison, the File menu in melonDS 0.9.3, and the new File menu: This also comes with some extra features. There are also some further changes planned, like setting up HTTPS.ġ0 comments (last by Rayyan) | Post a comment We have been moving Kuribo64 to a new server that has better specs, is more modern, more secure, cleaner, and overall better.Įverything seems to be working smoothly now, but let us know asap if anything goes wrong. You can also set your DLDI SD card to be read-only if you don't need it to be writable.Īll of this is also supported for the DSi SD card in DSi mode.Ĥ1 comments (last by Shade Lich) | Post a commentįinally. While this has been tested extensively, we still recommend that you keep a backup of any folder you intend to use with this, just in case. This means that you can place files in that folder and they will show up in the emulated DLDI SD card, and conversely, any changes made to the emulated SD card will be reflected to the folder on your hard drive. This is intended for when using the default internal firmware, but it can also override the settings in an external firmware, and it even works in DSi mode.ĭLDI support has also been upgraded: it is now possible to have melonDS generate a SD image for DLDI on its own, and it is also possible to have said SD image synced to a folder on your computer. There is also a new dialog for firmware settings, which allows you to override the firmware settings with your own. We are studying ways to get around this requirement, but it's going to take us some work. However, for now, DSi mode still requires you to provide BIOS/firmware/NAND dumps. Similarly, a barebones firmware with default configuration data will be generated. You can always supply these if you have them around, for a more accurate experience, but if you don't, melonDS will default to using DraStic's FreeBIOS clones. Most notably, in DS mode, melonDS no longer requires you to obtain BIOS/firmware files. It has been numbered this way because 1.0 is going to be a milestone release: we want to get local multiplayer stable for 1.0.Īnyway, what's new in melonDS 0.9.4? A bunch of improvements that should make things easier for the average end user. I know this has been a long wait, but finally, here it is: melonDS 0.9.4 is out.

Harnessing the power of a cloud could let us determine for you what the best emulator settings are, so you never ever have to mess with settings again.ġ5 comments (last by Anon) | Post a comment That is a start, but with AI we might be able to take this even further and offer the most relevant ads an emulator has ever offered. We are thinking about keeping a database of games, so melonDS can detect which game it is running, and offer ads related to that game. MelonDS will also become smarter, for an enhanced user experience. There are also many possibilities opened by Metaverse integration: melonDS could be made compatible with game cartridges you would buy in the Metaverse, and you would then get to enjoy your favorite DS classics in VR. That is an obvious one, but not the only one at all. On more practical terms: this means lots of new exciting developments for melonDS.įor example, one of the new ideas is selling NFTs of the best melonDS screenshots. Plus, he's good at karaoke, so that will definitely make for some fun nights! Zuck is a very cool guy, and we greatly enjoyed the time spent in his company at the HQ. He offered us $324 million for the melonDS company, including both the HQ and the Melon Factory of Kuribo64.Īn offer we could hardly refuse. Zuck stated that he had always been a great fan of emulation, and that he loved our project greatly. unusual visit at the melonDS HQ: Mark Zuckerberg, no less. If you're running into trouble: Howto/FAQĮDIT - this post is an April Fools joke (in case that wasn't obvious)Ī while ago we had an. (WIP) Wifi: local multiplayer, online connectivity.Various display position/sizing/rotation modes.Nearly complete core (CPU, video, audio.While it is still a work in progress, it has a pretty solid set of features: MelonDS aims at providing fast and accurate Nintendo DS emulation.
